USynthComponent::Initialize

Call if creating this synth component not via an actor component in BP, but in code or some other location.

Windows
MacOS
Linux

References

Module

AudioMixer

Header

/Engine/Source/Runtime/AudioMixer/Public/Components/SynthComponent.h

Include

#include "Components/SynthComponent.h"

Source

/Engine/Source/Runtime/AudioMixer/Private/Components/SynthComponent.cpp

Syntax

void Initialize
(
    int32 SampleRateOverride
)

Remarks

Call if creating this synth component not via an actor component in BP, but in code or some other location. Optionally override the sample rate of the sound wave, otherwise it uses the audio device's sample rate.

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