Module |
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Header |
/Engine/Source/Runtime/AudioMixer/Public/SoundWaveDecoder.h |
Include |
#include "SoundWaveDecoder.h" |
class FDecodingSoundSource
Name | Description | |
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FDecodingSoundSource ( |
Name | Description | |
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~FDecodingSoundSource() |
Name | Description | ||
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GetAudioBuffer ( |
Get audio buffer. |
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USoundWave &... |
GetSoundWave() |
Return the underlying sound wave. |
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Init() |
Initializes the decoding source. |
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IsFinished() |
If the sound source finished playing all its source. Will only return true for non-looping sources. |
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IsInitialized() |
Returns if we've been initialized. |
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IsReadyToInit() |
Queries if we're ready to initialize. |
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PreInit ( |
Called before we initialize. |
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SetForceSyncDecode ( |
Sets the ForceSyncDecode flag. (Decodes for this soundwave will not happen in an async task if true) |
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SetPitchScale ( |
Sets the pitch scale. |
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SetVolumeScale ( |
Sets the volume scale. |