FMixerDevice::Get3DChannelMap

Builds a 3D channel map for a spatialized source.

Windows
MacOS
Linux

References

Module

AudioMixer

Header

/Engine/Source/Runtime/AudioMixer/Public/AudioMixerDevice.h

Include

#include "AudioMixerDevice.h"

Source

/Engine/Source/Runtime/AudioMixer/Private/AudioMixerDevice.cpp

Syntax

void Get3DChannelMap
(
    const int32 InSubmixNumChannels,
    const FWaveInstance * InWaveInstance,
    const float EmitterAzimuth,
    const float NormalizedOmniRadius,
    Audio::AlignedFloatBuffer & OutChannelMap
)

Remarks

Builds a 3D channel map for a spatialized source.

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