Module |
|
Header |
/Engine/Source/Runtime/AudioMixer/Public/Quartz/AudioMixerClock.h |
Include |
#include "Quartz/AudioMixerClock.h" |
Source |
/Engine/Source/Runtime/AudioMixer/Private/Quartz/AudioMixerClock.cpp |
void
AddQuantizedCommand
(
FQuartzQuantizationBoundary
InQuantizationBondary,
TSharedPtr
< IQuartzQuantizedCommand
> InNewEvent
)
Add a new event to be triggered by this clock TODO: return a handle to this event so "looping" events can be canceled