Module |
|
Header |
/Engine/Source/Runtime/AudioMixer/Public/AudioMixerBlueprintLibrary.h |
Include |
#include "AudioMixerBlueprintLibrary.h" |
Source |
/Engine/Source/Runtime/AudioMixer/Private/AudioMixerBlueprintLibrary.cpp |
static void SetBypassSourceEffectChainEntry
(
const UObject * WorldContextObject,
USoundEffectSourcePresetChain * PresetChain,
int32 EntryIndex,
bool bBypassed
)
Set whether or not to bypass the effect at the source effect chain index.