IAudioMixerPlatformInterface::InitializeHardware

Initialize the hardware.

Windows
MacOS
Linux

Override Hierarchy

IAudioMixerPlatformInterface::InitializeHardware()

FMixerPlatformNonRealtime::InitializeHardware()

References

Module

AudioMixerCore

Header

/Engine/Source/Runtime/AudioMixerCore/Public/AudioMixer.h

Include

#include "AudioMixer.h"

Syntax

bool InitializeHardware()

Remarks

Initialize the hardware.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss