AudioMixerCore

Windows
MacOS
Linux

Classes

Name

Description

Public struct

FAudioMixerOpenStreamParams

Defines parameters needed for opening a new audio stream to device.

Public struct

FAudioOutputStreamInfo

Public struct

FAudioPlatformDeviceInfo

Structure to hold platform device information

Public struct

FAudioPlatformSettings

Public struct

FAudioRenderTimeAnalysis

Struct used to store render time analysis data.

Public class

FMixerNullCallback

FMixerNullCallback This class, when started, spawns a new high priority thread that exists to query an FAudioMixerPlatformInterface and immediately throw out whatever buffers it receives.

Public class

FOutputBuffer

Class which wraps an output float buffer and handles conversion to device stream formats.

Public class

IAudioDeviceModule

Defines the interface of a module implementing an audio device and associated classes.

Public class

IAudioMixer

Platform independent audio mixer interface.

Public class

IAudioMixerDeviceChangedLister

Abstract interface for receiving audio device changed notifications

Public class

IAudioMixerPlatformInterface

Abstract interface for mixer platform.

Constants

Enums

Name

Description

Public enum

Audio::EAudioDeviceRole

Copyright Epic Games, Inc. All Rights Reserved.

Public enum

Audio::EAudioDeviceState

Copyright Epic Games, Inc. All Rights Reserved.

Public enum

Audio::EAudioMixerPlatformApi::Type

Public enum

Audio::EAudioMixerStreamDataFormat::Type

Public enum

Audio::EAudioOutputStreamState::Type

EAudioOutputStreamState Specifies the state of the output audio stream.

Public enum

EAudioMixerChannel::Type

Enumeration values represent sound file or speaker channel types.

Functions

Name Description

Public function

const TCHAR ...

 

EAudioMixerChannel::ToString

(
    EAudioMixerChannel::Type InType
)

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