StreamCachingVersion

Increment this to force a recook on all Stream Caching assets.

Windows
MacOS
Linux

References

Module

AudioPlatformConfiguration

Header

/Engine/Source/Runtime/AudioPlatformConfiguration/Public/AudioCompressionSettings.h

Include

#include "AudioCompressionSettings.h"

Syntax

static const int32 StreamCachingVersion = 5021;

Remarks

Increment this to force a recook on all Stream Caching assets. For testing, it's useful to set this to either a negative number or absurdly large number, to ensure you do not pollute the DDC.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss