Module |
|
Header |
/Engine/Source/Runtime/AudioPlatformConfiguration/Public/AudioCompressionSettings.h |
Include |
#include "AudioCompressionSettings.h" |
struct FPlatformRuntimeAudioCompressionOverrides
Name | Description | ||
---|---|---|---|
|
bOverrideCompressionTimes |
Set this to true to override Sound Groups and use the Duration Threshold value to determine whether a sound should be fully decompressed during initial loading. |
|
|
float |
DurationThreshold |
When Override Compression Times is set to true, any sound under this threshold (in seconds) will be fully decompressed on load. |
|
MaxNumRandomBranches |
On this platform, any random nodes on Sound Cues will automatically only preload this number of branches and dispose of any others on load. |
|
|
SoundCueQualityIndex |
On this platform, use the specified quality at this index to override the quality used for SoundCues on this platform. |
Name | Description | |
---|---|---|
|
FPlatformRuntimeAudioCompressionOverrides() |
Name | Description | ||
---|---|---|---|
|
FPlatformRun... |
GetDefaultCompressionOverrides() |
Get singleton containing default settings for compression. |
Name |
Description |
---|---|
DefaultCompressionOverrides |