AARSharedWorldGameState::UpdateARWorldData

Copies the buffer into the AR world data (client)

Windows
MacOS
Linux

References

Module

AugmentedReality

Header

/Engine/Source/Runtime/AugmentedReality/Public/ARSharedWorldGameState.h

Include

#include "ARSharedWorldGameState.h"

Source

/Engine/Source/Runtime/AugmentedReality/Private/ARSharedWorldGameState.cpp

Syntax

void UpdateARWorldData
(
    int32 Offset,
    const uint8 * Buffer,
    int32 Size
)

Remarks

Copies the buffer into the AR world data (client)

Parameters

Parameter

Description

Offset

where in the buffer to start the copying

Buffer

the chunk of data to copy

BufferSize

the amount of data to copy

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