AARSharedWorldPlayerController::ClientUpdatePreviewImageData

Copies the buffer into the image data (client)

Windows
MacOS
Linux

References

Module

AugmentedReality

Header

/Engine/Source/Runtime/AugmentedReality/Public/ARSharedWorldPlayerController.h

Include

#include "ARSharedWorldPlayerController.h"

Syntax

void ClientUpdatePreviewImageData
(
    int32 Offset,
    const TArray< uint8 > & Buffer
)

Remarks

Copies the buffer into the image data (client)

Parameters

Parameter

Description

Offset

where in the buffer to start the copying

Buffer

the chunk of data to copy

BufferSize

the amount of data to copy

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