| UObjectBase
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Module |
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Header |
/Engine/Source/Runtime/AugmentedReality/Public/ARSharedWorldPlayerController.h |
Include |
#include "ARSharedWorldPlayerController.h" |
class AARSharedWorldPlayerController : public APlayerController
Name | Description | |
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AARSharedWorldPlayerController ( |
Name | Description | ||
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ClientInitSharedWorld |
Used to setup the initial values and size the arrays (client) |
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ClientUpdateARWorldData |
Copies the buffer into the AR world data (client) |
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ClientUpdatePreviewImageData |
Copies the buffer into the image data (client) |
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IsReadyToReceive() |
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ServerMarkReadyForReceiving() |
Tells the server it is ready for receiving any shared world data |