Module |
|
Header |
/Engine/Source/Runtime/AugmentedReality/Public/ARTypes.h |
Include |
#include "ARTypes.h" |
static UARCandidateImage * CreateNewARCandidateImage
(
UTexture2D * InCandidateTexture,
FString InFriendlyName,
float InPhysicalWidth,
float InPhysicalHeight,
EARCandidateImageOrientation InOrientation
)