Module |
|
Header |
/Engine/Source/Runtime/AugmentedReality/Public/ARGeoTrackingSupport.h |
Include |
#include "ARGeoTrackingSupport.h" |
Source |
/Engine/Source/Runtime/AugmentedReality/Private/ARGeoTrackingSupport.cpp |
virtual TSharedPtr
< FGetGeoLocationAsyncTask
, ESPMode::ThreadSafe
> GetGeoLocationAtWorldPosition
(
const FVector
& WorldPosition,
FString
& OutError
)
the async task to convert a UE4 world position into a Geo location. Can return null if the feature is not supported.