UARGetCandidateObjectAsyncTaskBlueprintProxy

Windows
MacOS
Linux

Inheritance Hierarchy

References

Module

AugmentedReality

Header

/Engine/Source/Runtime/AugmentedReality/Public/ARBlueprintProxy.h

Include

#include "ARBlueprintProxy.h"

Syntax

class UARGetCandidateObjectAsyncTaskBlueprintProxy : public UARBaseAsyncTaskBlueprintProxy

Variables

Name Description

Public variable

FVector

 

Extent

Public variable

FVector

 

Location

Public variable

FARGetCandidate...

 

OnFailed

Public variable

FARGetCandidate...

 

OnSuccess

Functions

Name Description

Public function Static

UARGetCandid...

 

ARGetCandidateObject

(
    UObject* WorldContextObject,
    FVector Location,
    FVector Extent
)

Saves the point cloud centered at the specified location capturing all of the features within the specified extent as an object that can be detected later

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss