Module |
|
Header |
/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/RigidParticles.h |
Include |
#include "Chaos/RigidParticles.h" |
namespace Chaos
{
static constexpr int8 Chaos::ObjectStateBitCount = NumBitsNeeded((int8)EObjectStateType::Count - 1);
}
Count N, the number of bits needed to store an object state.