Chaos::CollisionStats::BucketSizes2

Windows
MacOS
Linux

References

Module

Chaos

Header

/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Collision/StatsData.h

Include

#include "Chaos/Collision/StatsData.h"

Syntax

namespace Chaos
{
    namespace CollisionStats
    {
        static constexpr int32 Chaos::CollisionStats::BucketSizes2 = { 0,1,4,8,16,32,64,128,512, ((int32) 0x7fffffff) };
    }
}

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss