Module |
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Header |
/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Collision/CollisionContext.h |
Include |
#include "Chaos/Collision/CollisionContext.h" |
class FCollisionContext
Data passed down into the collision detection functions.
Name | Description | ||
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bFilteringEnabled |
Whether to check the shape query flags (e.g., Rigid Body nodes have already performed filtering prior to collision detection) |
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SpaceTransform |
The simulation space to world-space transform (e.g., Rigid Body nodes are often simulated relative to a component or bone) |
Name | Description | |
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FCollisionContext() |