Collision

Windows
MacOS
Linux

Classes

Name

Description

Public class

FAsyncCollisionReceiver

Consumes lists of contacts generated by an FCollisionDetector (which may be on a separate thread) and then adds the contacts to the CollisionConstraints in a thread-safe way.

Public class

FBroadPhase

Base class for collision detection BroadPhases.

Public class

FCollisionContext

Data passed down into the collision detection functions.

Public class

FNarrowPhase

Generate contact manifolds for particle pairs.

Public class

FParticlePairBroadPhase

Run through a list of particle pairs and pass them onto the collision detector if their AABBs overlap.

Public class

FSpatialAccelerationBroadPhase

A broad phase that iterates over particle and uses a spatial acceleration structure to output potentially overlapping SpatialAccelerationHandles.

Public struct

FStatData

Public struct

FStatDataImp

Public struct

FStatHelper

Public class

FSyncCollisionReceiver

A synchronous collision receiver.

Public class

TCollisionDetector

Public struct

TSimOverlapVisitor

Constants

Enums

Name

Description

Public enum

Chaos::ECollisionApplyType

What solver method to use for Collision Resolution

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