| FImplicitObject
|
Module |
|
Header |
/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/ImplicitObjectUnion.h |
Include |
#include "Chaos/ImplicitObjectUnion.h" |
class FImplicitObjectUnion : public Chaos::FImplicitObject
Name | Description | ||
---|---|---|---|
|
friend |
FImplicitObject |
|
|
TUniquePtr< FLa... |
LargeUnionData |
|
|
MLocalBoundingBox |
||
|
MObjects |
Name | Description | |
---|---|---|
|
FImplicitObjectUnion() |
Needed for serialization |
|
FImplicitObjectUnion ( |
|
|
FImplicitObjectUnion ( |
|
|
FImplicitObjectUnion ( |
Name | Description | |
---|---|---|
|
~FImplicitObjectUnion() |
Name | Description | ||
---|---|---|---|
|
AccumulateAllSerializableImplicitObjectsHelper ( |
||
|
CacheAllImplicitObjects() |
||
|
const TArray... |
GetObjects() |
|
|
constexpr EI... |
StaticType() |
Name | Description | ||
---|---|---|---|
|
AccumulateAllImplicitObjects ( |
||
|
AccumulateAllSerializableImplicitObjects ( |
||
|
const TAABB<... |
BoundingBox() |
|
|
FindAllIntersectingObjects ( |
||
|
FindClosestIntersectionImp |
||
|
GetTypeHash() |
||
|
IsValidGeometry() |
||
|
Overlap |
This gives derived types a way to do an overlap check without calling PhiWithNormal todo: this api is confusing. |
|
|
PhiWithNormal |
||
|
Raycast |
This gives derived types a way to avoid calling PhiWithNormal todo: this api is confusing. |
|
|
Serialize ( |