FLatentDrawCommand

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MacOS
Linux

References

Module

Chaos

Header

/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/DebugDrawQueue.h

Include

#include "Chaos/DebugDrawQueue.h"

Syntax

struct FLatentDrawCommand

Variables

Name Description

Public variable

float

 

ArrowSize

Public variable

bool

 

bDrawAxis

Public variable

bool

 

bDrawShadow

Public variable

bool

 

bPersistentLines

Public variable

FVector

 

Center

Public variable

FColor

 

Color

Public variable

uint8

 

DepthPriority

Public variable

float

 

Duration

Public variable

FVector

 

Extent

Public variable

float

 

FontScale

Public variable

float

 

HalfHeight

Public variable

float

 

LifeTime

Public variable

FVector

 

LineEnd

Public variable

FVector

 

LineStart

Public variable

float

 

Radius

Public variable

FQuat

 

Rotation

Public variable

int32

 

Segments

Public variable

AActor *

 

TestBaseActor

Public variable

FString

 

Text

Public variable

FVector

 

TextLocation

Public variable

float

 

Thickness

Public variable

FMatrix

 

TransformMatrix

Public variable

enum Chaos::FLa...

 

Type

Public variable

FVector

 

YAxis

Public variable

FVector

 

ZAxis

Constructors

Name Description

Public function

FLatentDrawCommand()

Functions

Name Description

Public function Static

FLatentDrawC...

 

DrawDebugBox

(
    const FVector& Center,
    const FVector& Extent,
    const FQuat& Rotation,
    const FColor& Color,
    bool bPersistentLines,
    float LifeTime,
    uint8 DepthPriority,
    float Thickness
)

Public function Static

FLatentDrawC...

 

DrawDebugCapsule

(
    const FVector& Center,
    float HalfHeight,
    float Radius,
    const FQuat& Rotation,
    const FColor& Color,
    bool bPersistentLines,
    float LifeTime,
    uint8 DepthPriority,
    float Thickness
)

Public function Static

FLatentDrawC...

 

DrawDebugCircle

(
    const FVector& Center,
    float Radius,
    int32 Segments,
    const FColor& Color,
    bool bPersistentLines,
    float LifeTime,
    uint8 DepthPriority,
    float Thickness,
    const FVector& YAxis,
    const FVector& ZAxis,
    bool bDrawAxis
)

Public function Static

FLatentDrawC...

 

DrawDebugSphere

(
    const FVector& Center,
    float Radius,
    int32 Segments,
    const FColor& Color,
    bool bPersistentLines,
    float LifeTime,
    uint8 DepthPriority,
    float Thickness
)

Public function Static

FLatentDrawC...

 

DrawDebugString

(
    const FVector& TextLocation,
    const FString& Text,
    AActor* TestBaseActor,
    const FColor& Color,
    float Duration,
    bool bDrawShadow,
    float FontScale
)

Public function Static

FLatentDrawC...

 

DrawDirectionalArrow

(
    const FVector& LineStart,
    FVector const& LineEnd,
    float ArrowSize,
    const FColor& Color,
    bool bPersistentLines,
    float LifeTime,
    uint8 DepthPriority,
    float Thickness
)

Public function Static

FLatentDrawC...

 

DrawLine

(
    const FVector& LineStart,
    const FVector& LineEnd,
    const FColor& Color,
    bool bPersistentLines,
    float LifeTime,
    uint8 DepthPriority,
    float Thickness
)

Public function Static

FLatentDrawC...

 

DrawPoint

(
    const FVector& Position,
    const FColor& Color,
    bool bPersistentLines,
    float LifeTime,
    uint8 DepthPriority,
    float Thickness
)

Enums

Name

Description

Public enum

EDrawType

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