FPBDConstraintGraphRule::UpdateAccelerationStructures

Set up the perf-acceleration structures for the specified island.

Windows
MacOS
Linux

Override Hierarchy

References

Module

Chaos

Header

/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PBDConstraintRule.h

Include

#include "Chaos/PBDConstraintRule.h"

Syntax

virtual void UpdateAccelerationStructures
(
    const int32 Island
)

Remarks

Set up the perf-acceleration structures for the specified island. May be called in parallel for islands

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