Module |
|
Header |
/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/TriangleMeshImplicitObject.h |
Include |
#include "Chaos/TriangleMeshImplicitObject.h" |
template<typename IdxType>
FTriangleMeshImplicitObject
(
TParticles< FReal, 3 > && Particles,
TArray< TVector< IdxType, 3 >> && Elements,
TArray< uint16 > && InMaterialIndices,
TUniquePtr< TArray< int32 >> && InExternalFaceIndexMap,
const bool bInCullsBackFaceRaycast
)