TPhysicsProxy::FlipBuffer

CONTEXT: PHYSICSTHREAD (Write Locked) Called by the physics thread to signal that it is safe to perform any double-buffer flips here.

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References

Module

Chaos

Header

/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Framework/PhysicsProxy.h

Include

#include "Chaos/Framework/PhysicsProxy.h"

Syntax

void FlipBuffer()

Remarks

CONTEXT: PHYSICSTHREAD (Write Locked) Called by the physics thread to signal that it is safe to perform any double-buffer flips here. The physics thread has pre-locked an RW lock for this operation so the game thread won't be reading the data

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