Module |
|
Header |
/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Framework/PhysicsProxy.h |
Include |
#include "Chaos/Framework/PhysicsProxy.h" |
void FlipBuffer()
CONTEXT: PHYSICSTHREAD (Write Locked) Called by the physics thread to signal that it is safe to perform any double-buffer flips here. The physics thread has pre-locked an RW lock for this operation so the game thread won't be reading the data