Module |
|
Header |
/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Framework/PhysicsProxy.h |
Include |
#include "Chaos/Framework/PhysicsProxy.h" |
void PushToPhysicsState
(
const Chaos::FParticleData * InData
)
CONTEXT: GAMETHREAD -> to -> PHYSICSTHREAD Called on the game thread when the solver is about to advance forward. This callback should Enqueue commands on the PhysicsThread to update the state of the solver