TPhysicsProxy::PushToPhysicsState

CONTEXT: GAMETHREAD -> to -> PHYSICSTHREAD Called on the game thread when the solver is about to advance forward.

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References

Module

Chaos

Header

/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Framework/PhysicsProxy.h

Include

#include "Chaos/Framework/PhysicsProxy.h"

Syntax

void PushToPhysicsState
(
    const Chaos::FParticleData * InData
)

Remarks

CONTEXT: GAMETHREAD -> to -> PHYSICSTHREAD Called on the game thread when the solver is about to advance forward. This callback should Enqueue commands on the PhysicsThread to update the state of the solver

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