TGenericParticleHandleHandleImp::IsStatic

Check for the exact type of particle (see also AsKinematic etc, which will work on derived types)

Windows
MacOS
Linux

References

Module

Chaos

Header

/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/ParticleHandle.h

Include

#include "Chaos/ParticleHandle.h"

Syntax

bool IsStatic() const

Remarks

Check for the exact type of particle (see also AsKinematic etc, which will work on derived types)

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