TGeometryParticleData

Windows
MacOS
Linux

Inheritance Hierarchy

References

Module

Chaos

Header

/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/ParticleHandle.h

Include

#include "Chaos/ParticleHandle.h"

Syntax

template<typename T, int d>
class TGeometryParticleData : public Chaos::FParticleData

Variables

Name Description

Public variable

TArray< EChaosC...

 

CollisionTraceType

Public variable

FParticleDirtyF...

 

DirtyFlags

Public variable

TSharedPtr< FIm...

 

Geometry

Public variable

TRotation< T, d...

 

R

Public variable

TBitArray

 

ShapeCollisionDisableFlags

Public variable

TArray< FCollis...

 

ShapeQueryData

Public variable

TArray< FCollis...

 

ShapeSimData

Public variable

FSpatialAcceler...

 

SpatialIdx

Public variable

FUniqueIdx

 

UniqueIdx

Public variable

void *

 

UserData

Public variable

TVector< T, d >

 

X

Constructors

Name Description

Public function

TGeometryParticleData

(
    EParticleType InType
)

Public function

TGeometryParticleData

(
    const TGeometryParticle< T, d >& I...
)

Functions

Name Description

Public function

void

 

Init

(
    const TGeometryParticle< T, d >& I...
)

Public function

void

 

Reset()

Typedefs

Name

Description

Base

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss