FBounds2D

Struct for 2D bounds and associated operations.

Windows
MacOS
Linux

References

Module

Chaos

Header

/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/HeightField.h

Include

#include "Chaos/HeightField.h"

Syntax

struct FBounds2D

Remarks

Struct for 2D bounds and associated operations.

Variables

Name Description

Public variable

TVector< T, 2 >

 

Max

Public variable

TVector< T, 2 >

 

Min

Constructors

Name Description

Public function

FBounds2D()

Public function

FBounds2D

(
    const TAABB< T, 3 >& In3DBounds
)

Functions

Name Description

Public function Const

TVector< T, ...

 

Clamp

(
    const TVector< T, 2 >& InToClamp,
    T InNudge
)

Public function Const

bool

 

ClipLine

(
    TVector< T, 2 >& InOutStart,
    TVector< T, 2 >& InOutEnd
)

Public function Const

bool

 

ClipLine

(
    const TVector< T, 3 >& InStart,
    const TVector< T, 3 >& InEnd,
    TVector< T, 2 >& OutClippedStart,
    TVector< T, 2 >& OutClippedEnd
)

Public function Const

TVector< T, ...

 

GetExtent()

Public function

bool

 

IntersectLine

(
    const TVector< T, 2 >& InStart,
    const TVector< T, 2 >& InEnd
)

Public function Const

bool

 

IsInside

(
    const TVector< T, 2 >& InPoint
)

Public function

void

 

Set

(
    const TAABB< T, 3 >& In3DBounds
)

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