Module |
|
Header |
/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PBDEvolution.h |
Include |
#include "Chaos/PBDEvolution.h" |
Source |
/Engine/Source/Runtime/Experimental/Chaos/Private/Chaos/PBDEvolution.cpp |
TPBDEvolution
(
TPBDParticles< T, d > && InParticles,
TKinematicGeometryClothParticles< T, d > && InGeometryParticles,
TArray< TVector< int32, 3 >> && CollisionTriangles,
int32 NumIterations,
T CollisionThickness,
T SelfCollisionsThickness,
T CoefficientOfFriction,
T Damping
)
TODO(mlentine): Init particles from some type of input.