TPBDEvolution::TPBDEvolution

TODO(mlentine): Init particles from some type of input.

Windows
MacOS
Linux

References

Module

Chaos

Header

/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PBDEvolution.h

Include

#include "Chaos/PBDEvolution.h"

Source

/Engine/Source/Runtime/Experimental/Chaos/Private/Chaos/PBDEvolution.cpp

Syntax

TPBDEvolution
(
    TPBDParticles< T, d > && InParticles,
    TKinematicGeometryClothParticles< T, d > && InGeometryParticles,
    TArray< TVector< int32, 3 >> && CollisionTriangles,
    int32 NumIterations,
    T CollisionThickness,
    T SelfCollisionsThickness,
    T CoefficientOfFriction,
    T Damping
)

Remarks

TODO(mlentine): Init particles from some type of input.

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