ReleaseClusterParticles

Overload list

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Name Description

Public function

TSet< TPBDRi...

 

ReleaseClusterParticles

(
    TArray< TPBDRigidParticleHandle< T,...
)

ReleaseClusterParticles Release all rigid body IDs passed,

Public function

TSet< TPBDRi...

 

ReleaseClusterParticles

(
    TPBDRigidClusteredParticleHandle< T...,
    const TMap< TGeometryParticleHandle...,
    bool bForceRelease
)

ReleaseClusterParticles (BasedOnStrain) Release clusters based on the passed in ExternalStrainArray_, or the particle handle's current CollisionImpulses()_ value.

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