Module |
|
Header |
/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/PBDSpringConstraints.h |
Include |
#include "Chaos/PBDSpringConstraints.h" |
TPBDSpringConstraints
(
const TRigidParticles< T, d > & InParticles,
TArray< TVector< int32, 2 >> && Constraints,
const T Stiffness
)
MoveTemp will cast a reference to an rvalue reference. This is UE's equivalent of std::move except that it will not compile when passed an rvalue or const object, because we would prefer to be informed when MoveTemp will have no effect.