Module |
|
Header |
/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/CollisionResolutionTypes.h |
Include |
#include "Chaos/CollisionResolutionTypes.h" |
TRigidBodySweptPointContactConstraint
(
FGeometryParticleHandle * Particle0,
const FImplicitObject * Implicit0,
const TRigidTransform< T, d > & Transform0,
FGeometryParticleHandle * Particle1,
const FImplicitObject * Implicit1,
const TRigidTransform< T, d > & Transform1,
EContactShapesType ShapesType
)