TRotation< float, 3 >::IntegrateRotationWithAngularVelocity

Return a new rotation equal to the input rotation with angular velocity W applied over time Dt.

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References

Module

Chaos

Header

/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Rotation.h

Include

#include "Chaos/Rotation.h"

Syntax

static TRotation< float, 3 > IntegrateRotationWithAngularVelocity
(
    const TRotation< float, 3 > & InR0,
    const TVector< float, 3 > & InW,
    const float InDt
)

Remarks

Return a new rotation equal to the input rotation with angular velocity W applied over time Dt.

Uses the relation: DQ/DT = (W * Q)/2

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