Module |
|
Header |
/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/TriangleMesh.h |
Include |
#include "Chaos/TriangleMesh.h" |
Source |
/Engine/Source/Runtime/Experimental/Chaos/Private/Chaos/TriangleMesh.cpp |
TArray< TVector< T, 3 > > GetFaceNormals
(
const TArrayView< const TVector< T, 3 >> & Points,
const bool ReturnEmptyOnError
) const
The GetFaceNormals functions assume Counter Clockwise triangle windings in a Left Handed coordinate system If this is not the case the returned face normals may be inverted