PMatrix< float, 3, 3 >::operator*

TDOD(mlentine): This should really be a vector multiply and sum for each entry using sse.

Windows
MacOS
Linux

References

Module

ChaosCore

Header

/Engine/Source/Runtime/Experimental/ChaosCore/Public/Chaos/Matrix.h

Include

#include "Chaos/Matrix.h"

Syntax

TVector< float, 3 > operator*
(
    const TVector< float, 3 > & Other
) const

Remarks

TDOD(mlentine): This should really be a vector multiply and sum for each entry using sse.

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