PMatrix< float, 3, 3 >::operator*
TDOD(mlentine): This should really be a vector multiply and sum for each entry using sse.
Module
|
ChaosCore
|
Header
|
/Engine/Source/Runtime/Experimental/ChaosCore/Public/Chaos/Matrix.h
|
Include
|
#include "Chaos/Matrix.h"
|
TVector< float, 3 > operator*
(
const TVector< float, 3 > & Other
) const
TDOD(mlentine): This should really be a vector multiply and sum for each entry using sse.
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