FBreakEventCallbackWrapper

[UStruct](API\Runtime\CoreUObject\UObject\UStruct) wrapper so we can store the [TFunction](API\Runtime\Core\GenericPlatform\TFunction) in a [TMap](API\Runtime\Core\Containers\TMap)

Windows
MacOS
Linux

References

Module

ChaosSolverEngine

Header

/Engine/Source/Runtime/Experimental/ChaosSolverEngine/Public/Chaos/ChaosGameplayEventDispatcher.h

Include

#include "Chaos/ChaosGameplayEventDispatcher.h"

Syntax

struct FBreakEventCallbackWrapper

Remarks

UStruct wrapper so we can store the TFunction in a TMap

Variables

Name Description

Public variable

FOnBreakEventCa...

 

BreakEventCallback

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