IChaosNotifyHandlerInterface::DispatchChaosPhysicsCollisionBlueprintEvents

Implementing classes should override to dispatch whatever blueprint events they choose to offer

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Override Hierarchy

References

Module

ChaosSolverEngine

Header

/Engine/Source/Runtime/Experimental/ChaosSolverEngine/Public/Chaos/ChaosNotifyHandlerInterface.h

Include

#include "Chaos/ChaosNotifyHandlerInterface.h"

Syntax

virtual void DispatchChaosPhysicsCollisionBlueprintEvents
(
    const FChaosPhysicsCollisionInfo & CollisionInfo
)

Remarks

Implementing classes should override to dispatch whatever blueprint events they choose to offer

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