Chaos::ELockType

Copyright Epic Games, Inc. All Rights Reserved.

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References

Module

ChaosSolvers

Header

/Engine/Source/Runtime/Experimental/ChaosSolvers/Public/PBDRigidsSolver.h

Include

#include "PBDRigidsSolver.h"

Syntax

namespace Chaos
{
    enum ELockType
    {
        Read,
        Write,
    }
}

Values

Name

Description

Read

Write

Remarks

Default settings implementation.

This is an approximation but only collides with spheres in the velocity direction which can hurt compared to all directions when it comes to thickness

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