Module |
|
Header |
/Engine/Source/Runtime/Experimental/ChaosSolvers/Public/ChaosSolversModule.h |
Include |
#include "ChaosSolversModule.h" |
Source |
/Engine/Source/Runtime/Experimental/ChaosSolvers/Private/ChaosSolversModule.cpp |
void OnUpdateMaterial
(
Chaos::FMaterialHandle InHandle
)
Events that the material manager will emit for us to update our threaded data