Module |
|
Header |
/Engine/Source/Runtime/Experimental/ChaosSolvers/Public/PhysicsProxy/GeometryCollectionPhysicsProxy.h |
Include |
#include "PhysicsProxy/GeometryCollectionPhysicsProxy.h" |
Source |
/Engine/Source/Runtime/Experimental/ChaosSolvers/Private/PhysicsProxy/GeometryCollectionPhysicsProxy.cpp |
void PullFromPhysicsState()
Pulls data out of the PhysToGameInterchange and updates `GTDynamicCollection_. Called from FPhysScene_ChaosInterface::SyncBodies(), NOT the solver.