Module |
|
Header |
/Engine/Source/Runtime/Experimental/ChaosSolvers/Public/PhysicsProxy/SkeletalMeshPhysicsProxy.h |
Include |
#include "PhysicsProxy/SkeletalMeshPhysicsProxy.h" |
Source |
/Engine/Source/Runtime/Experimental/ChaosSolvers/Private/PhysicsProxy/SkeletalMeshPhysicsProxy.cpp |
void BindParticleCallbackMapping
(
Chaos::TArrayCollectionArray< PhysicsProxyWrapper > & PhysicsProxyReverseMap,
Chaos::TArrayCollectionArray< int32 > & ParticleIDReverseMap
)