FClothLODDataCommon

Copyright Epic Games, Inc. All Rights Reserved.

Windows
MacOS
Linux

References

Module

ClothingSystemRuntimeCommon

Header

/Engine/Source/Runtime/ClothingSystemRuntimeCommon/Public/ClothLODData.h

Include

#include "ClothLODData.h"

Syntax

struct FClothLODDataCommon

Remarks

Common Cloth LOD representation for all clothing assets.

Variables

Name Description

Public variable

FClothCollision...

 

CollisionData

Collision primitive and convex data for clothing collisions.

Public variable

FClothPhysicalM...

 

PhysicalMeshData

Raw phys mesh data.

Public variable

TArray< FPointW...

 

PointWeightMaps

Parameter masks defining the physics mesh masked data.

Public variable

TArray< FMeshTo...

 

TransitionDownSkinData

Skinning data for transitioning from a lower detail LOD to this one.

Public variable

TArray< FMeshTo...

 

TransitionUpSkinData

Skinning data for transitioning from a higher detail LOD to this one.

Functions

Name Description

Public function

void

 

GetParameterMasksForTarget

(
    const uint8 InTarget,
    TArray< FPointWeightMap* >& O...
)

Get all available parameter masks for the specified target.

Public function

void

 

PushWeightsToMesh()

Copy ParameterMasks_ to corresponding targets in ClothPhysicalMeshData_.

Public function

bool

 

Serialize

(
    FArchive& Ar
)

Custom serialize for transition.

Deprecated Variables

Name Description

Public variable

TArray< FClothP...

 

ParameterMasks_DEPRECATED

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss