| UClothingAssetBase::PostUpdateAllAssets()
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Module |
|
Header |
/Engine/Source/Runtime/ClothingSystemRuntimeCommon/Public/ClothingAsset.h |
Include |
#include "ClothingAsset.h" |
Source |
/Engine/Source/Runtime/ClothingSystemRuntimeCommon/Private/ClothingAsset.cpp |
virtual void PostUpdateAllAssets()
Propagate the shared simulation configs between assets. Called after all cloth assets sharing the same simulation are loaded.