UClothingAssetCommon::PostUpdateAllAssets

Propagate the shared simulation configs between assets.

Windows
MacOS
Linux

Override Hierarchy

UClothingAssetBase::PostUpdateAllAssets()

UClothingAssetCommon::PostUpdateAllAssets()

References

Module

ClothingSystemRuntimeCommon

Header

/Engine/Source/Runtime/ClothingSystemRuntimeCommon/Public/ClothingAsset.h

Include

#include "ClothingAsset.h"

Source

/Engine/Source/Runtime/ClothingSystemRuntimeCommon/Private/ClothingAsset.cpp

Syntax

virtual void PostUpdateAllAssets()

Remarks

Propagate the shared simulation configs between assets. Called after all cloth assets sharing the same simulation are loaded.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss