| IClothingSimulation::FillContext()
|
Module |
|
Header |
/Engine/Source/Runtime/ClothingSystemRuntimeInterface/Public/ClothingSimulationInterface.h |
Include |
#include "ClothingSimulationInterface.h" |
void FillContext
(
USkeletalMeshComponent * InComponent,
float InDeltaTime,
IClothingSimulationContext * InOutContext
)
Fills an existing context for a single simulation step, called by the engine on the game thread prior to simulation
Parameter |
Description |
---|---|
InComponent |
The component to fill the context for |
InOutContext |
The context to fill |