| UClothingSimulationFactory::SupportsAsset()
|
Module |
|
Header |
/Engine/Source/Runtime/ClothingSystemRuntimeInterface/Public/ClothingSimulationFactory.h |
Include |
#include "ClothingSimulationFactory.h" |
virtual bool SupportsAsset
(
UClothingAssetBase * InAsset
)
Given an asset, decide whether this factory can create a simulation to use the data inside (return false if data is invalid or missing in the case of custom data)