UClothingSimulationInteractor::MarkDirty

Intended to be called by functions on the interactor to message to the owning skeletal mesh component that this interactor requires a sync.

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References

Module

ClothingSystemRuntimeInterface

Header

/Engine/Source/Runtime/ClothingSystemRuntimeInterface/Public/ClothingSimulationInteractor.h

Include

#include "ClothingSimulationInteractor.h"

Syntax

void MarkDirty()

Remarks

Intended to be called by functions on the interactor to message to the owning skeletal mesh component that this interactor requires a sync.

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