UClothingSimulationInteractor::PhysicsAssetUpdated

Called to update collision status without restarting the simulation.

Windows
MacOS
Linux

Override Hierarchy

References

Module

ClothingSystemRuntimeInterface

Header

/Engine/Source/Runtime/ClothingSystemRuntimeInterface/Public/ClothingSimulationInteractor.h

Include

#include "ClothingSimulationInteractor.h"

Syntax

virtual void PhysicsAssetUpdated()

Remarks

Called to update collision status without restarting the simulation.

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