LZ4_createStreamHC

[LZ4_createStreamHC()](API\Runtime\Core\Compression\LZ4_createStreamHC) and [LZ4_freeStreamHC()](API\Runtime\Core\Compression\LZ4_freeStreamHC) : These functions create and release memory for LZ4 HC streaming state.

Windows
MacOS
Linux

References

Module

Core

Header

/Engine/Source/Runtime/Core/Public/Compression/lz4hc.h

Include

#include "Compression/lz4hc.h"

Source

/Engine/Source/Runtime/Core/Private/Compression/lz4hc.cpp

Syntax

LZ4LZ4_streamHC_t * LZ4_createStreamHC()

Remarks

LZ4_createStreamHC() and LZ4_freeStreamHC() : These functions create and release memory for LZ4 HC streaming state. Newly created states are automatically initialized. A same state can be used multiple times consecutively, starting with LZ4_resetStreamHC_fast() to start a new stream of blocks.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss