FString::FromHexBlob

Converts a buffer to a string by hex-ifying the elements

Windows
MacOS
Linux

References

Module

Core

Header

/Engine/Source/Runtime/Core/Public/Containers/UnrealString.h

Include

#include "Containers/UnrealString.h"

Source

/Engine/Source/Runtime/Core/Private/Containers/String.cpp

Syntax

static FString FromHexBlob
(
    const uint8 * SrcBuffer,
    const uint32 SrcSize
)

Remarks

Converts a buffer to a string by hex-ifying the elements

Returns

the blob in string form

Parameters

Parameter

Description

SrcBuffer

the buffer to stringify

SrcSize

the number of bytes to convert

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