FString::LeftChopInline

Modifies the string such that it is now the left most characters chopping the given number of characters from the end

Windows
MacOS
Linux

References

Module

Core

Header

/Engine/Source/Runtime/Core/Public/Containers/UnrealString.h

Include

#include "Containers/UnrealString.h"

Syntax

void LeftChopInline
(
    int32 Count,
    bool bAllowShrinking
)

Remarks

Modifies the string such that it is now the left most characters chopping the given number of characters from the end

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss